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Tank's IR Smoke + heads up for SoN

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Tank's IR Smoke + heads up for SoN

Post by Lubu20 on Sun Jul 14, 2013 7:26 pm

I really don't know if you guys use them excessively but it's really really helpful because I really can't see the tanks from far away since I rely on the icon. HaVoC has been spamming smoke on US side of Kharg and it definitely helped them a lot. Since helicopters and jets stay way back at their deployment just try to smoke often as it takes time to respot the tanks Very Happy

Btw I'm pretty sure SoN chopper pilot will run Air Radar and not Guided Rocket so he won't be attacking the tanks in the beginning too much. But Davcio will try to TV only the tanks if he can't hit me. If air map is played on East Coast then he will not TV me at all. Just a heads up.
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Re: Tank's IR Smoke + heads up for SoN

Post by Guest on Mon Jul 15, 2013 4:41 am

I take it you won vs havoc then? GG then, I'll be back on thursday. Bye

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Re: Tank's IR Smoke + heads up for SoN

Post by Guest on Mon Jul 15, 2013 5:02 am

rasomaso wrote:I take it you won vs havoc then? GG then, I'll be back on thursday. Bye


no we dunked.

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Re: Tank's IR Smoke + heads up for SoN

Post by Guest on Mon Jul 15, 2013 5:26 am

Thats what i tell my drivers all the time, Kj is getting used to it especially on Seine since he's Jettson's main driver, everybody else, such as Screwbacca, ElitestGamer & MadMackie, here is more proof why i scream to use smoke ALOT more :-)

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Re: Tank's IR Smoke + heads up for SoN

Post by Guest on Mon Jul 15, 2013 7:48 am

I used smoke plenty Moe. That's why I scream shut up, lol.

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Re: Tank's IR Smoke + heads up for SoN

Post by Guest on Mon Jul 15, 2013 9:44 am

Screwbacca wrote:I used smoke plenty Moe. That's why I scream shut up, lol.

USEEEEEEEE SMOKEEEEEEEE FEGGITTTTTTTT

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Re: Tank's IR Smoke + heads up for SoN

Post by Guest on Mon Jul 15, 2013 12:50 pm

Screwbacca wrote:I used smoke plenty Moe. That's why I scream shut up, lol.

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Re: Tank's IR Smoke + heads up for SoN

Post by Guest on Mon Jul 15, 2013 6:58 pm

Use it more, there's nobody using a javelin anyway, i do this all the time in pubs untill i notice somebody is using a javelin but still... Just fucking rape the smoke button god damn it hahah

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Re: Tank's IR Smoke + heads up for SoN

Post by Guest on Mon Jul 15, 2013 9:24 pm

So turns out Moe has a smoke fetish

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Re: Tank's IR Smoke + heads up for SoN

Post by JettsonBE on Mon Jul 15, 2013 10:04 pm

SnackPack96 wrote:So turns out Moe has a smoke fetish


hmm, i thought that was me :p

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Re: Tank's IR Smoke + heads up for SoN

Post by Guest on Tue Jul 16, 2013 5:31 am

JettsonBE wrote:
SnackPack96 wrote:So turns out Moe has a smoke fetish


hmm, i thought that was me :p

It is you lol

@Snack, tell us the difference between a tank that uses smoke almost 24/7 or a tank that only uses smoke for 3 times a game? Especially for the opening, let the jets spot you, then take a little different route if you can and put smoke they'll have a hard(er) time to find you back!!!

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Re: Tank's IR Smoke + heads up for SoN

Post by Guest on Tue Jul 16, 2013 5:36 am

air maps it can't be much of a difference lol. tanks are spotted out constantly by everything, and it's hard to miss a tank if you're hovering in the sky. Yeah it helps, no doubt. Lol.

But it's much more handy for a siene type map.

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Re: Tank's IR Smoke + heads up for SoN

Post by Guest on Tue Jul 16, 2013 5:50 am

There's no difference between a tank that smokes and a tank that doesn't to me lol. They're both dead tanks and smoke to me = you're either disabled and hiding in your smoke, or you're just outside of it so either way I know exactly where you are.

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Re: Tank's IR Smoke + heads up for SoN

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